We RPG game masters have a lot of tools to help us run our role-playing games. Our monster books and bestiaries give us piles of foes to throw at our adventurers. The various guides for game masters often give us non-player characters, treasures, and story-building tips. One of the hardest parts of game mastering, however, is coming up with interesting adventure locations for our characters to explore. These locations need to be fantastic, detailed places that capture the minds of our players every session we run. Good locations are hard to improvise and often hard to strip out of a fully fleshed-out adventure. Sly Flourish´s Fantastic Locations is an audiobook of 20 system-agnostic locations you can drop into your favorite fantasy role-playing game. Each location builds on a fantastic theme, such as a mysterious ancient structure under the ice, a cursed castle of a mad king, a fallen celestial fortress, or a dwarven mine that cracked into the tomb of a dead god. Thanks to the support of 779 backers on Kickstarter, this audiobook was expanded to include a total of 20 locations each with full-color artwork included as a PDF along with this audiobook. This audiobook helps you fill your mind with the lore of these fantastic locations so you can build fantastic worlds for your players. PLEASE NOTE: When you purchase this title, the accompanying reference material will be available in your Library section along with the audio. 1. Language: English. Narrator: Rudy Basso. Audio sample: http://samples.audible.de/bk/acx0/117437/bk_acx0_117437_sample.mp3. Digital audiobook in aax.
You love Dungeons and Dragons. As an experienced dungeon master, you´ve run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there´s another way to look at how you prepare your game? What if it turned out you could spend less time and less energy and have a better game as a result? It´s time to unleash The Lazy Dungeon Master. Written in the style of Sly Flourish´s Dungeon Master Tips and Running Epic Tier D&D Games, The Lazy Dungeon Master shows a new approach to game preparation, one that takes less time and gives your game the freedom to grow at the table. This book will help a dungeon master prepare awesome games for any version of D&D. Based on the real-world experiences of hundreds of dungeon masters and dozens of professional game designers, The Lazy Dungeon Master includes interviews with veteran D&D DMs and a complete toolkit to help you improvise an entire game. Whether you play 1st, 2nd, 3rd, 4th, Pathfinder, or the D&D Next playtest, The Lazy Dungeon Master has tips, techniques, and advice to make preparation easier and help you run a flexible and entertaining game. PLEASE NOTE: When you purchase this title, the accompanying reference material will be available in your Library section along with the audio. 1. Language: English. Narrator: Colby Elliott. Audio sample: http://samples.audible.de/bk/last/000009/bk_last_000009_sample.mp3. Digital audiobook in aax.
Five years ago, the Lazy Dungeon Master offered a simplifed approach for preparing fantasy RPGs with one clear directive: Prepare only what most benefits our games. This focus on lightweight preparation and improvisational preparation resonated with many GMs over the past five years.But during that time and with the release of the fifth edition of Dungeons & Dragons, the world of fantasy roleplaying has changed and expanded. With five years of new systems and new ideas, all GMs have a wealth of experiences to share and explore to help us prepare and run great RPGs. Return of the Lazy Dungeon Master builds off of the concepts of the well-received GM´s guidebook Lazy Dungeon Master, updating that book with five years of new experiences, new approaches, and new observations of the way people prepare and run RPGs. This new book is a completely self-contained work, which does not require anyone to have previously heard the Lazy Dungeon Master.Return of the Lazy Dungeon Master offers a new focused approach for preparing and running our roleplaying games. The book includes an eight-step guide for lightweight game preparation and is focused on how we prepare for our games, how we run our games, and how we think about our games.PLEASE NOTE: When you purchase this title, the accompanying PDF will be available in your Audible Library along with the audio. 1. Language: English. Narrator: Colby Elliott. Audio sample: http://samples.audible.de/bk/last/000525/bk_last_000525_sample.mp3. Digital audiobook in aax.
The killer knew Eve Duncan all too well. He knew the pain she felt for her murdered daughter, Bonnie, whose body was never found. He knew that as one of the nation´s top forensic sculptors she would insist on identifying 9 skeletons unearthed on a bluff near Georgia´s Talladega Falls. And he knew that she wouldn´t be able to resist the temptation of believing that one of those skeletons - the one belonging to a young girl - might be Bonnie´s. But that is only the beginning of the killer´s sadistic game. Soon the calls begin to come. Sly, insinuating, chilling. Whoever is on the other end of the line is watching. He sees every move Eve makes. He savors her pain. He could strike at any time. Now Eve Duncan must match wits with the most dangerous of psychopaths. A man for whom life and death is no more than a game. A killing game. 1. Language: English. Narrator: Becky Ann Baker. Audio sample: http://samples.audible.de/bk/bant/000261/bk_bant_000261_sample.mp3. Digital audiobook in aax.
Moneyball reveals a quest for something as elusive as the Holy Grail, something that money apparently can´t buy: the secret of success in baseball. The logical places to look would be the giant offices of Major League teams and the dugouts. But the real jackpot is a cache of numbers collected over the years by a strange brotherhood of amateur baseball enthusiasts: software engineers, statisticians, Wall Street analysts, lawyers, and physics professors. In a narrative full of fabulous characters and brilliant excursions into the unexpected, Lewis shows us how and why the new baseball knowledge works. He also sets up a sly and hilarious morality tale: Big Money, like Goliath, is always supposed to win.... How can we not cheer for David? 1. Language: English. Narrator: Scott Brick. Audio sample: http://samples.audible.de/bk/rand/002719/bk_rand_002719_sample.mp3. Digital audiobook in aax.
I wrote this book because I fell in love with a story.´´ But the idea for the book came well before I had good reason to write it - before I had a story to fall in love with. It began, really, with an innocent question: how did one of the poorest teams in baseball, the Oakland Athletics, win so many games? With these words Michael Lewis launches us into the funniest, smartest, and most contrarian book since, well, since Liar´s Poker. Moneyball is a quest for something as elusive as the Holy Grail, something that money apparently can´t buy: the secret of success in baseball. The logical places to look would be the front offices of major league teams, and the dugouts. But the real jackpot is a cache of numbers collected over the years by a strange brotherhood of amateur baseball enthusiasts: software engineers, statisticians, Wall Street analysts, lawyers and physics professors. These numbers prove that the traditional yardsticks of success for players and teams are fatally flawed. This information has been around for years, and nobody paid it any mind. And then came Billy Beane, General Manager of the Oakland Athletics. Billy paid attention to those numbers, and this book records his astonishing experiment in finding and fielding a team that nobody else wanted. In a narrative full of fabulous characters and brilliant excursions into the unexpected, Michael Lewis shows us how and why the new baseball knowledge works. He also sets up a sly and hilarious morality tale: Big Money, like Goliath, is always supposed to win...how can we not cheer for David? 1. Language: English. Narrator: Michael Lewis. Audio sample: http://samples.audible.de/bk/rand/000286/bk_rand_000286_sample.mp3. Digital audiobook in aax.
Warden Force is a collection of award-winning short stories currently spanning seven volumes. Each story reveals the true adventures of California Fish and Game Wardens and the wildlife-destroying outlaws they pursue. These stories illustrate the wide variety of wildlife-related problems wardens face in California, which has a greater diversity of wildlife and wildlife habitat than any other state and is second only to Alaska in its vast expanses of wilderness.´´Skin-Head Fred´´: Wardens tangle with a murderous, meth-cooking, game-killing, Neo Nazi.´´Spreaders´´: Wardens target a highly intelligent, super-wary commercial lobster pirate.´´Deadly Intent´´: An alert warden stays alive and saves a life.´´The Poor Eyesight of Love´´: The arrest of a man and wife poaching team reminds wardens that love can indeed be blind.´´Ruthless´´: Crossbow-wielding, night-hunting outlaws face sly wardens who never give up.´´Ghost of the Feather´´: Salmon poachers on the Feather River mix it up with an old pro warden.´´Abalone Boy´´: An abalone-poaching commercial sea urchin diver earns his way into state prison.´´Anything but Cheap´´: A tough young warden targets ruthless, bear-killing houndsmen.´´Knock-and-Talks´´: A highly experienced, slick-talking warden outsmarts goose and deer poachers.´´Woody Peckerwood´´: A dumb crook story in which the dumb crook steals the wrong man’s boots.´´Kegger´´: Wardens break up a midnight keg party, and a gutsy college student becomes an instant legend.´´The Troubling Case of Walter Sumpter´´: A highly troubled teenager commits a terrifying crime with ominous implications. 1. Language: English. Narrator: Patrick J. Hinchliffe. Audio sample: http://samples.audible.de/bk/acx0/123862/bk_acx0_123862_sample.mp3. Digital audiobook in aax.